
Clock Tower Madness
A downloadable game for Windows
⚠ early access
Welcome to the Dream Emulation Disc-program.
The clock tower is always stand still.
⚠climb this tower of dreams & get your life in vision again....
"Time never waits but the clock tower in dream...."
============Features============
⬤Turn Based battle
⬤ Dungeon crawler style non grid map
⬤ Card Customize Deck builde
⬤ CRT 90s style graphic
⬤ Experimental & Creative mechanics
============Game Mechanism============
You have Cards tht You can Customize with 60+ mods. with 30+ Card marks.

taking the Items & Keys & Cards & Knives.
Wandering through this Clock Tower and exit..
You can also read the manual when you create a new game.
・Customizeable Cards - with mods & marks
・Keys - Eternal Passive.
・Knife - stab the cards with knife & use the Extra skill
・Items - Usable items with unique skills & powers

enjoy
Credits
All Produced by myself except⇩⇩⇩⇩⇩⇩⇩⇩
Used Font:EB Garamond,Forum,ワープロ明朝,oradano明朝
Codes are partly supported by ChatGPT(optimizing codes & looking for better solutions. Used on early version. not using it since I release the early access) & Godot shader Community (CC0 shaders)
some of the SFX ain't mine.
Referencing Godot Engine's Document(CC-BY 3.0 License)
Document:https://github.com/godotengine/godot-docs
Used tool:
This project uses the following open source tool [Edit Resources as Table2]
- Copyright (c) 2024 CiaNCI Studio, MIT License
- Copyright (c) 2022 Gennady "Don Tnowe" Krupenyov, MIT License
use to manage the resources.
Special Thanks: Azuse Soya
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Clock Tower Madness ©2025 Agmrk
"the Last moratorium? the traumatic desire? Will the thousand of time save your life? will the endless dream can be your life and shape your own ? life is like a pendulum but never comeback.. Dream Emulation Program is like a life lock down. Solves nothing, yet heals. Time follows us like a death...every back frame of mine isn't mine. Find your life , enjoy."
MADE BY AGMRK
| Updated | 4 days ago |
| Status | In development |
| Platforms | Windows |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | agmrk |
| Genre | Card Game |
| Made with | Godot |
| Tags | 2D, Dungeon Crawler, Experimental, Fantasy, Gothic, oldschool, pc98, Retro, Roguelike |
| Average session | A few hours |
| Inputs | Mouse |
Purchase
In order to download this game you must purchase it at or above the minimum price of $2.09 USD. You will get access to the following files:
Development log
- Clock Tower Madness OST is officially out!!!4 days ago
- 12�/24�8 days ago
- future update30 days ago
- 0.97 update39 days ago
- Ver0.96 Update (.....a lot)46 days ago
- devlogs48 days ago
- Ver0.95 UPDATE55 days ago
- ver 0.945 bug fix patches73 days ago





Comments
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Been enjoying the game a lot, but I have a problem since the start, and I'm starting to think that it's something about me and not the game. How I buy cards in the shop? I tried everything, even in the newer update, but nothing.
Also, there's plans of publishing the full ost on youtube or somewhere? I really want to listen to it outside the game, I really really like it.
It's a great game and I'm excited to see the next updates! ^^
Thank you so much!
To buy cards, you need to visit the shop that appears at warp points — there’s a 50% chance that it’ll be a card shop. If you have enough money, you can buy a card by clicking on it.(Remember the card shop only available on right now and these mechanics are apply on 0.93. might change the mechanics on the future btw)
It might be a bug, but in our tests, we haven’t found any issues where clicking doesn’t work, so it’s possible something else is going on.
I set the spawn rate to 50%, but honestly, the card shop doesn’t feel like it appears that often — maybe that’s what you meant.

here is the image of the card shop:
I’ll try to make that system clearer & improve the mechanics in a future update!
I'm thinking of releasing full OST on Bandcamp or YouTube someday — probably around the time the game reaches version 1.0 maybe.... I have to do with a lot of thing for OST but yea will release it.
Thanks again for your kind words!!! — I’ll keep doing my thing!
It seems that I understood wrong this part of the shop, I meant this, sorry for the confusion

I try everything but I don't get how to buy the cardmarks...
Btw! Another errors I've found (and, if some of these are not errors, ig they are balance ideas):
- When you die, the keys are still there. I think that's really broken, I'll prefer having to collect keys again than having them already, + it feels next keys useless
- The knife abilities staying there after death is cool, but a bit breaks the roguelite aspect to me, maybe making you sell 2-3 of the abilities after death could be better?
- When you press "save and quit" the game at the first floor when you start it, you can choose more paassives
- Again, another save and quit error, all the items in the inventory dissapear
About the ost, I understand that you want to wait till 1.0, there's no rush then. I'll be here for each update you release :3
Thank you for the reply!
I was able to find & remind several bugs, which was a huge help!
Thanks also for the balance-related ideas! I'll take my time adjusting things to achieve a better difficulty!
bugs are now fixed & updated!
see the devlog for more!
First of all - the visual rework is AMAZING!! I love it, specially the new card UI!! And finally I can buy the CardMarks hahahs
I want to say 3 things about the update, 2 of them bugs and 1 of them is something I thought it was intentional:
First, the descriptions of the new mods are out of the UI, which resulted in being a bit hard to read
Second, when you are buying a cardmark you can still see descriptions of the other items in the shop when you place your cursor somewhere
And third, I thought it was intentional that the inventory dissapears when dying! Like, the top part of items, and that IMO is better
Apart from that, great update :3